Update 1.0.0.4 In Progress (Roughness / Metallic Update)
NormalizePBR » Devlog
I been working hard on correcting bugs with the metallic and roughness systems. I realized I had some serious issues with the system, so I reengineered it and solved a ton of issues. Now the metallic and roughness outputs are looking amazing. This is coming in the next update so stay tuned :)

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NormalizePBR
PBR Texture Creation Tool
Status | Released |
Category | Tool |
Author | EvanG3D |
Tags | 3D, game-development, Godot, pbr, texture-creation, texture-packing, Textures, tool, Unity, Unreal Engine |
Languages | English |
More posts
- Update Version 1.0.0.5 Released75 days ago
- Major Update Version 1.0.0.4 Released75 days ago
- Major Update Version 1.0.0.3 Released83 days ago
- Update 1.0.0.3 In Progress (Roughness Update)88 days ago
- Update 1.0.0.2 Published (AO Update)90 days ago
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